Showing posts with label Scrum. Show all posts
Showing posts with label Scrum. Show all posts

20 May 2012

Visualising your Product Backlog

Have you heard that a product backlog is a prioritised list of features/epics/stories (requirements), bugs and technical debt/work? I suppose that's OK, but if you want to make it really effective then it should be visual. Let's take a look at how to do that.

17 April 2012

Story Sizing

We struggled with planning poker sessions for months, until we discovered a technique called Story Sizing. Now it's easy, and fun!

2 April 2012

Progressive Story Splitting

Good stories are key to the success of software development for the vast majority of agile teams. Getting them right is not easy. We've found a way that works, and it's pretty simple!

24 March 2012

A piece of paper that'll improve your team

Today we tried using a dialogue sheet in our retrospective for the first time. In my experience, when you try something new it invariably means you won't get it right. This was different.