20 May 2012
Have you heard that a product backlog is a prioritised list of features/epics/stories (requirements), bugs and technical debt/work? I suppose that's OK, but if you want to make it really effective then it should be visual. Let's take a look at how to do that.
17 April 2012
2 April 2012
Good stories are key to the success of software development for the vast majority of agile teams. Getting them right is not easy. We've found a way that works, and it's pretty simple!
24 March 2012
Today we tried using a dialogue sheet in our retrospective for the first time. In my experience, when you try something new it invariably means you won't get it right. This was different.