20 May 2012

Visualising your Product Backlog

Have you heard that a product backlog is a prioritised list of features/epics/stories (requirements), bugs and technical debt/work? I suppose that's OK, but if you want to make it really effective then it should be visual. Let's take a look at how to do that.

17 April 2012

Story Sizing

We struggled with planning poker sessions for months, until we discovered a technique called Story Sizing. Now it's easy, and fun!

2 April 2012

Progressive Story Splitting

Good stories are key to the success of software development for the vast majority of agile teams. Getting them right is not easy. We've found a way that works, and it's pretty simple!

24 March 2012

A piece of paper that'll improve your team

Today we tried using a dialogue sheet in our retrospective for the first time. In my experience, when you try something new it invariably means you won't get it right. This was different.

22 March 2012

A little more conversation

Last week I was asked by a developer for a wireframe to go with a story in our current sprint. A simple request and something that I could have done, but I chose not to.

About time too!

Well, I've finally got around to starting a blog! It's been something I've been talking about for a very long time.